Slingwell Play free

Slingwell · a free gravity slingshot puzzleMiss by a pixel.
Fly again.

Pull back, let go, and let planetary gravity bend your probe into the gate. One launch, one line, and a physics engine that never cheats.

80 levels, 8 worldsNo install, no accountPlays offline
Coming soonApp Store Coming soonGoogle Play
6-2 · Horizon walk
World 6 · Event Horizon
Trailer

31 seconds of near misses.

How it plays

One gesture. Endless angles.

Every level is a single question: what launch makes gravity do the work? The rules fit in three steps. Mastering them takes 80 levels.

01 · Pull back

Drag to aim

Pull away from the probe like a slingshot. The dots show the first moment of flight, and not one moment more.

02 · Let go

Gravity takes over

Planets pull, moons swing past, black holes swallow, wormholes fold space. Your probe obeys real, deterministic physics.

03 · Dock

Thread the gate

Reach the gate to clear the level. Grab every fuel cell within par for three stars, then chase the developer's time.

8 worlds · 80 levels

From low orbit to core collapse.

Each world adds one new idea and gives you time to learn it before mixing it with everything else. Every level is checked by a solver, so every one of them has a three-star line.

World 1

Low Orbit

Planets and fuel cells

World 2

Moon Belt

Orbiting moons, repulsors

World 3

Deep Field

Black holes, wormholes

World 4

Nebula

Solar wind, switch gates

World 5

Binary Stars

Thruster tap, pulsing wells

World 6

Event Horizon

Every mechanic, remixed

World 7

Asteroid Belt

Dense rock fields

World 8

Core Collapse

Black holes, everything at once

Daily Orbit
#—

One new level a day, the same for everyone. Dock in as few launches as you can, then share your card without spoiling the line.

Next orbit in --:--:--

Built for one more try

Short levels. Long nights.

Beat the developer

Every level has a dev time. Earn bronze, silver and gold medals, and the dev medal if you match it.

Gauntlet

An endless run of generated levels and three lives. How deep can you go before gravity wins?

So close

Missed the gate by 3 px? The game tells you, slows time near the gate, and keeps your best line on screen.

Fair, every time

The simulation is deterministic: the same launch always flies the same line. A solver verifies a three-star shot for every level.

Hangar

Unlock probe skins and trails with stars and achievements. 25 achievements to hunt down.

Music that reacts

An adaptive soundtrack rises as you aim, tightens near danger, and lands with the probe in the gate.

Questions

Slingwell in short.

What is Slingwell?

Slingwell is a free physics puzzle game you play in your web browser. You pull back to launch a small probe, and the gravity of planets, moons and black holes bends its path toward a gate. It has 80 handcrafted levels in 8 worlds, a new Daily Orbit level every day, and an endless Gauntlet mode.

Is Slingwell free?

Yes. Slingwell is free to play at slingwell.space/play, with no download and no account.

Can I play Slingwell on my phone?

Yes. It runs in any modern mobile or desktop browser and keeps working offline after your first visit. You can add it to your home screen to launch it like an app. Native iOS and Android versions are coming soon.

What is the Daily Orbit?

The Daily Orbit is one new level generated each day from the date, so every player in the world gets the same layout. You try to dock in as few launches as possible and can share a spoiler-free result card.

Is every level solvable?

Yes. The physics is deterministic, so the same launch always flies the same path, and an automatic solver has verified a three-star solution for every one of the 80 levels.

Who made Slingwell?

Slingwell is made by Badwi Finianos, an independent developer based in Paris, France.

More answers on the support page, and tips in the how-to-play guide.